﻿using System.Collections.Generic;
using System.Drawing;


namespace Catan
{
    class GameRender
    {
        public void Render(Graphics g, Game game)
        {
            List<Tile> tiles = game.Tiles;
            for(int tileIndex = 0; tileIndex < tiles.Count; tileIndex += 1)
            {
                
            }
        }
    }
}
